Generated April 3, 2026

Mad Lab: Chain Reaction

Formal Asset Delivery Report

First Complete Game Delivery — March 25, 2026

From: BrazLotto / TwinGaming.AI To: Diamond Game Enterprises
Game Format e-Pull-Tab (iPad)
Markets Minnesota
RTP (All Denoms) 85.00%
Current Build Math v2.6
Report Date April 3, 2026
3
Math Versions Delivered
5
Denominations
7,500
Tickets per Deal
85.00%
RTP (All Denoms)
26
Files in v2.6 Package
📖
Game Design Bible
Complete GDD — Base Game, Power Switch, Chain Reaction, Symbols, Templates
🔬
Math Verification Framework
7 Constraints, Convergence Engine, Win Tier Analysis, GLI-14 Checklist
📦
Math v2.6 Package
26 Files — All 5 Denominations, Tiers, Validation, Changelog (Dropbox)

Delivery Timeline

March 25, 2026
First Complete Game Delivery Math v2.4 Graphics
Full game package delivered via Dropbox to Steven Fields, Steven Fingold, Bill Breslo, and Bryan Greene. Includes complete math model, graphics assets, Game Design Document (GDD), and all project files.
March 26, 2026
DGE Acknowledges & Starts Sprint
Steven Fields confirms receipt of deliverables. Alla Felker schedules daily stand-ups and sprint planning with full team including Dan Fanthome (Arctic Leaf) for graphics/integration.
March 30, 2026
Math Review — 6 Issues Identified Review
Steven Fields delivers comprehensive math review from DGE's verification developer. Six items identified covering: anticipation flags, near-miss QA testability, Wild distribution in Scientist tier, combo ID documentation, Royals logic validation, and Chain Reaction near-miss structure.
April 2, 2026
Math v2.5 — All 6 Issues Resolved Math v2.5 6 Fixes
Complete point-by-point response with every issue addressed. Includes: UAC→UAS flag rename across all symbols, 68 new near-miss tickets with QA flags, Wild distribution validation (12% across tiers), expanded combo_id_map with match rules, Royals logic rewrite with random selection, and 32 Chain Reaction near-miss loser tickets with Atomic Bubble structure.
April 2, 2026
Spine Version Confirmed Assets
Confirmed Spine 4.2 alignment with Dan Fanthome (Arctic Leaf). Sent configuration screenshots and compatibility documentation.
April 2, 2026
UI Buttons Reference Received
Steven Fields sends UI Buttons screenshot as reference for control panel updates and positioning guide.
April 3, 2026
W-2G Tax Threshold Issue Flagged Review
Steven Fields identifies critical tax compliance issue: top prizes on $2, $3, and $5 denominations exceed IRS W-2G threshold (wins ≥ $600 AND ≥ 300x wager). Requires immediate remediation before market deployment.
April 3, 2026
Math v2.6 — W-2G Compliance Fix Math v2.6 W-2G Fix
Top prizes capped at 250x wager across all denominations. Excess redistributed into Royals x5 winners. RTP maintained at 85.00% across all denominations. Same-day turnaround with comprehensive validation.
April 3, 2026
Updated Buttons + Spine Fix for Dan Assets
Revised control panel buttons with detailed position/size guide for integration. Spine file corrected with no external dependencies. Delivered via Dropbox to Dan Fanthome at Arctic Leaf.

v2.5 — Issues Resolved (6/6)

1. UAC → UAS Flag Rename

All anticipation flags renamed from UAC (Unmet Anticipation Code) to UAS (Unmet Anticipation Sequence) for consistency. Zero UAC occurrences remain in v2.5 package. Complete audit trail maintained.

2. Near-Miss QA Testability

Near-misses now carry UAS flags for QA filtering and systematic testing. 68 structured near-miss tickets added with clear triggering conditions. Enables comprehensive test coverage of near-miss psychology triggers.

3. Scientist Wild Distribution

Wild symbol validation across all tiers. Scientist Wild appears in approximately 12% of winning tickets. 8 near-miss (0,0,0,0,X) loser tickets added for Wild-specific psychology testing.

4. Combo ID Documentation

combo_id_map expanded with comboName and matchRule fields. 28 structured near-miss loser tickets added. Complete symbol matching logic now fully documented and traceable.

5. Royals Logic Rewrite

Random selection with replacement algorithm. Loser validation prevents false positives. Comprehensive testing with 50+ edge cases. Ensures consistent Royal tier payout probability across all denominations.

6. Chain Reaction Near-Misses

32 near-miss loser tickets with Atomic Bubble symbol. Position 4 never contains valid level code. Protects Chain Reaction mechanic integrity while maintaining near-miss engagement factor.

v2.6 — W-2G Compliance Changes

US Tax Compliance: IRS regulations flag wins ≥ $600 AND ≥ 300x wager for federal withholding and W-2G form reporting. To maintain market-ready compliance, top prizes have been capped at 250x wager across $2, $3, and $5 denominations.

Redistribution Strategy: Excess payout value redistributed into Royals x5 winners (maintaining tier probability). RTP preserved at 85.00% across all denominations.

Validation: Complete cross-file validation confirms all denominations remain compliant. No near-miss or loser pool changes required.

Denomination Top Prize v2.5 Top Prize v2.6 Multiplier Royals x5 Winners Loser Adjustments RTP Maintained
$0.50 $250 $250 500x No change No change 85.00%
$1.00 $500 $500 500x No change No change 85.00%
$2.00 $1,000 $500 250x +25 -25 85.00%
$3.00 $1,500 $750 250x +25 -25 85.00%
$5.00 $2,500 $1,250 250x +25 -25 85.00%

Tier Distribution ($1.00)

Top Prize Comparison (v2.5 → v2.6)

Ticket Allocation ($1.00)

RTP Verification (All Denoms)

Graphics & Asset Deliveries for Dan Fanthome

Date Delivery Details Status
Mar 25 Full Graphics Package v1 Complete game graphics, animations, GDD with integration notes
Apr 2 Spine Version Confirmation Confirmed Spine 4.2. Sent config screenshots and compatibility docs
Apr 3 Control Panel Buttons Update Updated cp buttons with position/size guide for integration
Apr 3 Spine File Fix Corrected Spine file with no external dependencies

Graphics Package Locations:

Original Graphics (Mar 25) Updated Assets (Apr 2-3)
Game Delivery v1 (Mar 25) & Updates (Apr 2-3)
Game Delivery v1 (Mar 25)/
├─ Graphics/ — Complete sprites, backgrounds, animations
├─ Math/ — Original math package (v2.4)
└─ GDD/ — Game Design Document
Asset Updates (Apr 2-3)/
├─ cp/ — Control Panel buttons [UPDATED]
└─ spine/ — Spine file (no external deps) [FIXED]

Math v2.6 Package Contents

26 Files | Package Ready for Dropbox Delivery
Access Math v2.6 Package

MadLabMath_v2.6/
├─ CHANGELOG_v2.6.txt (1.6 KB) [NEW]
├─ delivery_summary_v2.6.txt (1.6 KB)
├─ MadLab_combo_id_map_v2.6.csv (487 B)
├─ MadLab_symbol_id_map_v2.6.csv (577 B)
├─ MadLab_cross_file_validation_v2.6.md (1.5 KB)
├─ chain_reaction_outcomes_v2.6_100.json (91.2 KB)
├─ $0.50 Denomination/
├─ MadLab_v2.6_050_CompliantTXTFormat.txt (227.6 KB)
├─ MadLab_v2.6_050_CompliantCSVFormat.csv (808 B)
├─ MadLab_v2.6_050_tiers.csv (833 B)
└─ MadLab_v2.6_050_validationCompliant.csv (859 B)
├─ $1.00 Denomination/
├─ MadLab_v2.6_100_CompliantTXTFormat.txt (229.4 KB)
├─ MadLab_v2.6_100_CompliantCSVFormat.csv (815 B)
├─ MadLab_v2.6_100_tiers.csv (838 B)
└─ MadLab_v2.6_100_validationCompliant.csv (863 B)
├─ $2.00 Denomination/ [CHANGED]
├─ MadLab_v2.6_200_CompliantTXTFormat.txt (230.0 KB) [CHANGED]
├─ MadLab_v2.6_200_CompliantCSVFormat.csv (817 B)
├─ MadLab_v2.6_200_tiers.csv (840 B) [CHANGED]
└─ MadLab_v2.6_200_validationCompliant.csv (867 B)
├─ $3.00 Denomination/ [CHANGED]
├─ MadLab_v2.6_300_CompliantTXTFormat.txt (229.8 KB) [CHANGED]
├─ MadLab_v2.6_300_CompliantCSVFormat.csv (818 B)
├─ MadLab_v2.6_300_tiers.csv (841 B) [CHANGED]
└─ MadLab_v2.6_300_validationCompliant.csv (868 B)
└─ $5.00 Denomination/ [CHANGED]
├─ MadLab_v2.6_500_CompliantTXTFormat.txt (230.5 KB) [CHANGED]
├─ MadLab_v2.6_500_CompliantCSVFormat.csv (827 B)
├─ MadLab_v2.6_500_tiers.csv (850 B) [CHANGED]
└─ MadLab_v2.6_500_validationCompliant.csv (873 B)

Symbol & Combo Reference

Symbol Map

ID Code Name Category
0 SCIENTIST_WILD Scientist Wild
1 MADLAB_COIL MadLab Coil High
2 BIO_FLASK Bio-Flask High
3 MICROSCOPE Microscope Mid-High
4-7 ROYAL_* Letters A, K, Q, J Royal Low
8 TEST_TUBE Test Tube Neutral
100 ATOMIC_BUBBLE Atomic Bubble Bonus Trigger
200 POWER_SWITCH Power Switch Progression

Combo Map

ID Combo Match Rule
11 Scientists 5 identical (Wild)
12 MadLab Coils 5 identical (or Wild-sub)
13 Bio-Flasks 5 identical (or Wild-sub)
14 Microscopes 5 identical (or Wild-sub)
15 Mixed High 5 from Coil+Flask+Micro group
16 Royals N consecutive, any mix w/ repeats
100 Atomic Trigger 3 symbols pos 2-3-4

Project Team

Name Role Organization
Juliano Machado Gambling Architect / Game Designer BrazLotto / TwinGaming.AI
Steven Fields Product Manager Diamond Game Enterprises
Dan Fanthome Developer (Game Integration) Arctic Leaf
Alla Felker Project Manager Diamond Game Enterprises
Steven Fingold Partner PBL
Bill Breslo Executive Diamond Game Enterprises
Bryan J. Greene Executive Diamond Game Enterprises
John Ryan Team Member Diamond Game Enterprises